0โ†’1 Design ร— Engineering ร— Strategy

I turn R&D ambiguity into meaningful products.

Andrew R McHugh โ€” founder, designer, and engineer with a specialty in early stage products and spatial computing.

  • 9patents
  • WSJ, Vicefeatured
  • ~$1Mraised
  • >18Ksign-ups
  • Millionsviews

Wist: Immersive Memories

Spatial capture, processing, & playback on iOS, Quest, Vision Pro

2021-2026 โ€ข Founder, CEO (Design, Eng, Product, R&D)

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Samsung Research America

Defining & prototyping the future of AR glasses across OS, apps, and interactions

2017-2021 โ€ข Team Lead & Senior Designer

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Older work

Echo

Transparent consumer banking in an opaque market

PM, Prototyping Lead, UX Designer
โ€ข 2016

Humane Virtuality

Researching the future of VR UX in week-long sprints

UX Designer
โ€ข 2016

Moral Decisions & Haptics in VR

Does feeling a virtual world change your moral decisions?

UX & Research Methods Designer
โ€ข 2015

What Ifโ€ฆ? Conference & Book

Gathering diverse crowds to explore the world, starting with questions

Cofounder & Chief Curiosity Curator
โ€ข 2010-2014

My special ability

Navigating early-stage ambiguity to identify, design, and build what's really important.

How I work

Map the possibility space. Find opportunities and constraints by asking questions. Which can we start answering and which can be answered later?

Get buy-in with *the thing*. Use unique insight to clarify framing, for stakeholders, the team, and users. Create the human story about why this is valuable. Comfortable with ambiguity as we figure this out.

Learn through prototyping. Fast prototypes answer questions in design, eng, and product. Flexible fidelity lets us explore at the right speed based on our most important unknowns.

Forest and trees. My background enables me to find weird insights. My toolbox is filled with physics, math, philosophy, HCI, perception, computer vision, machine learning, and more.

Founder energy. Driven. Zero to one. I can handle risk and uncertainty while finding the most valuable paths to pursue or to prune.

Democratizing the future. Focus on humans. Make complex systems feel so easy that anyone can use them, while keeping their power. Craft beautiful things.

Tools

Tools shape our perspective. I use whatever helps answer questions and ship.

Programming Languages

SwiftPythonJavaScript/TypeScriptC#HLSLMetal Shading LanguageHTML/CSS

Frameworks

SwiftUIAVFoundationMetalARKitRealityKitOpenCVOpen3DPyTorchStreamlitScikit ImageMatplotlibRerunAnacondaGitMixpanelFirebase (Firestore, Storage, Auth, Cloud Functions, +)FFMPEGLoopsJekyllNodeMochaArduinoLLM/AI Assisted Workflows

Design & Production

UnityBlenderReality Composer ProFigmaSketchPremiere ProDaVinci ResolveRiveQualitative & Quantitative User ResearchProcreateKeynoteReality Scan / Reality Capture

Timeline

2021-2026

Founded and built immersive memory startup, Wist

Design, eng, R&D, product, press, fundraising, hiring, and everything else.

๐Ÿ“ฐ
The Pitch โ€” Will This Game-Changing Startup Pitch for VR Tech Secure VR Business Funding?
This Week In Startups โ€” Wist CEO on capturing XR memories
Motherboard โ€” This App Lets You Relive Your Memories in VR, 'Black Mirror'-Style
XR AI Spotlight โ€” How To Capture And Relive Memories In 3D (Without A Vision Pro)
Founded and built immersive memory startup, WistFounded and built immersive memory startup, WistFounded and built immersive memory startup, Wist
2024
Side project

First Sight (Short Film)

Collaborated with director to use Wist on set, replacing some VFX work with the real thing.

๐Ÿ†
San Diego Comic-Con International Independent Film Festival - Best Short Film (2025)
Lytham International Film Festival - Best Visual Effects (2025)
First Sight (Short Film)
2022
Side project

Volumetric Pregnancy

Scanned my wife every week of her pregnancy so we could see just how much bodies change. Timelapse in video, Looking Glass, and Quest.

Volumetric Pregnancy
2021
Side project

LGBTQ+ VR Museum

Optimized photogrammetry assets for the museum, increasing performance and visual quality.

๐Ÿ†
Tribeca Film Festival โ€” Immersive Competition - New Voices Award (2022)
LGBTQ+ VR Museum
2017-2021

Designed and built future AR/VR interfaces @ Samsung

A precursor to Galaxy XR. Led team. Regularly presented to execs.

๐Ÿ’ก
10+ patents filed, 9 granted, spanning mixed device shared spaces, spatial input, notifications, and more.
Designed and built future AR/VR interfaces @ SamsungDesigned and built future AR/VR interfaces @ SamsungDesigned and built future AR/VR interfaces @ SamsungDesigned and built future AR/VR interfaces @ SamsungDesigned and built future AR/VR interfaces @ Samsung
2018

From 2D to 3D product design: a kind-of personal adventure

Invited speaker at XD Immersive. Shared my lessons transitioning into spatial computing design.

XD Immersive, San Francisco, CA

From 2D to 3D product design: a kind-of personal adventure
2015-2016
Education

Master's in HCI @ Carnegie Mellon

Dual degree at Carnegie Mellon University and the M-ITI (Portugal). Worked on haptics in VR and designed a next-gen consumer banking app for a Portuguese client.

๐Ÿ“ฐ
The Wall Street Journal โ€” How New Technology is Illuminating a Classic Ethical Dilemma
Master's in HCI @ Carnegie MellonMaster's in HCI @ Carnegie MellonMaster's in HCI @ Carnegie Mellon
2016

Published The Book Of What Ifโ€ฆ?

Questions & Activities for Curious Minds.

Beyond Words, an imprint of Simon & Schuster

Published The Book Of What Ifโ€ฆ?
2016
Side project

VR UX Explorations (Humane Virtuality)

Collection of sprints exploring different UX challenges in VR.

VR UX Explorations (Humane Virtuality)VR UX Explorations (Humane Virtuality)
2014-2015
Work

Freelancing + agency UX and front-end web development

Web apps and web sites.

Caledon Virtual, Dasein Design

2010-2014

The What Ifโ€ฆ? Conference

Helping 1,000s ask their own questions.

๐Ÿ“ฐ
Missouri Business Alert โ€” Conference Covers Wide Range Of Topics In Columbia Debut
Silicon Prairie News โ€” The What Ifโ€ฆ? Conference inspires curiosity in Columbia
The What Ifโ€ฆ? ConferenceThe What Ifโ€ฆ? Conference
~2014
Side project

Pan's Labyrinth Eyes

Arduino project recreating the hand-eyes from Pan's Labyrinth.

Pan's Labyrinth EyesPan's Labyrinth EyesPan's Labyrinth Eyes
2009-2013
Education

Undergrad in philosophy, humanities perspective on technology, math, & physics

Double major, double minor. And built a startup (What Ifโ€ฆ?), led a sustainability house, and built a campus bike share program.

Westminster College, Missouri