πŸ‘‹

I'm Andrew R McHugh

I am a designer turning spatial computing R&D experiments into great products.

Now
Building a startup (Vivid) that makes it easy for anyone to capture and view their immersive memories – on a phone and in VR.
2009-2013

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In undergrad, I studied four components of human experience: philosophy, a humanities perspective on technology, math, and physics.

On the side, I created a startup/conference, What If…?, that encouraged active curiosity. I also led a sustainability house, led efforts for a campus revolving sustainability fund, and created a campus bike share program.

2014

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Continued to design and produce The What If…? Conference, helping 1000s ask their own questions.

2015

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Left What If…? to pursue a career in a nascent technology that could use ethical designers: spatial computing.

Stint at an agency and as a freelancer, doing UX design and front-end web development. A few shipped products: (1) a home service worker app, (2) a political campaign management app, and (3) a restaurant food temperature app.

2015-2016

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Dual-degree master's in human-computer interaction at Carnegie Mellon University and the Madeira Interactive Technologies Institute (a small Portuguese institute off the coast of Morocco).

Researched how haptic feedback can change moral decisions in VR (and it was even featured in the Wall Street Journal). Led a team of three for client work to design a consumer banking app for the Portuguese market that, honestly, we all need.

2016

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Published a young adult non-fiction book, The Book Of What If…?: Questions & Activities for Curious Minds. Published in English, Macedonian, & Chinese.

2017-2021

πŸ€“ & 😎

Designed future AR & VR interfaces at Samsung Research America. With my team, I researched, designed, and prototyped ways to make spatial computing more human.

2021-Now

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Creating an immersive memory startup, Vivid. Designing, developing, and a little bit of worrying.

Selected projects

Samsung+ πŸ€“

Spatial computing & magic glasses

A mixture of details about Samsung and my personal 3D work, respecting my NDA.

Role

Senior Designer & Team Lead

Date

February 2017 - Now

While at

Samsung Research America, Mobile Platform Solutions Lab

With

My coworkers in XR Design Group (XRDG)

Echo πŸ’Έ

Transparent consumer banking in an opaque market

We created a better banking product that employs learning and prediction for the consumer to use. We spent eight months researching, designing, prototyping, and user testing our app in the Portuguese market. Our client was Exictos, a Portuguese banking software company. Echo lets you master your finances.

Role

Project Manager, Prototyping Lead, UX Designer

Date

January 2016 to December 2016

While at

M-ITI / Carnegie Mellon University

With

Jae-Won Kim, Andrew Novotny, Joel Rodrigues

Humane Virtuality 😎

Researching the future of VR UX in week-long sprints

For three months, I explored VR UX design with the goal of learning new technologies; designing humanely; creating rapid, interactive prototypes; and regularly sharing my work through case studies and weekly journals.

Role

UX Designer

Date

June - August 2016

While at

Over the summer during my master’s degree at CMU/M-ITI

With

Myself

Moral Decisions & Haptics in VR πŸš‹

Does feeling a virtual world change your moral decisions?

We created a VR environment to test an isomorph of the philosophical Trolley Problem. Some participants could feel the world around them while others could not. We found that participants who have haptic feedback are less likely save four people (by killing one personβ€Šin reach)β€Šthan their non-haptic counterparts.

Role

UX & Research Methods Designer

Date

October - December 2015

While at

Carnegie Mellon University

With

Ivan Wang, Maddie Duque, Swetha Kannan

What If…? Conference & Book πŸ€”

Active curiosity to the max

In 2010, I cofounded a conference that used curiosity to inspire and provoke attendees into action. I ran the production side of the company, ensuring design and quality. A multifaceted company, we created conferences, workshops, independent conferences, and a book. We helped 1,000s of people solve problems by teaching them how to ask better, more radical questions.

Role

Cofounder & Chief Curiosity Curator

Date

November 2010 - June 2014

While at

Our startup, What If...? LLC

With

Cofounder Matt Murrie and many others along the way